Night of Chaos
A downloadable game for Windows
The protagonist previously worked as a staff member in a haunted house, gradually went crazy and ended up killing someone in one of the rooms. After that, he was acquitted and lost his memory completely. One day, by mistake, he re-entered the haunted house and memories flooded his mind like a tidal wave.
The core mechanics of the game revolve around rhythm and doors. The player moves in the girds, and the “Ground Spikes” on the map change (open or close) with the steps of the player. Each grid on the map can only be crossed once.
These “Ground Spikes” have their own specific opening and closing rhythm, so the player needs to plan a suitable path to be able to pass through them. The map has different buttons that change the rhythm of the "Ground Spikes", allowing the player a way to get through.
The difficulty of the game is how to plan the route and master the rhythm of the "Ground Spikes" opening and closing.
Mechanics Designer - Jack, Henk
Narrative Designer - Jack, Alex Xiong
Art - Nicole, Joy, Fletcher
Music - WeiMinor
Programmer - Fred
Leave a comment
Log in with itch.io to leave a comment.